This decreases the level of compatibility of the emulator, so it is recommended that you always supply valid BIOS images inside the system directory. To transfer memory card files from PCSX-R/ePSXe to RetroArch: Start game in RetroArch. I know it's a corner case and maybe not worth the change to the default configuration, but I wanted to share. In case the PCSX ReARMed core can find no BIOS files named like this in RetroArch's system directory, it will default to a High-Level Emulation BIOS. The memory card file has been placed in the same location as. The memory card file has been checked with memcardrex and its not blank. In the game, loading the memory card shows a blank memory. I do like using save states, but in my case I was playing Vagrant Story (PSX) which uses an item stash system where excess items are stashed in some kind of secondary save on the memory card and when my system crashed, the memory card reverted a few hours back but my save states were current and got out of sync, corrupting the item stash. Psx memory card failed to load (xenoblade ps1 on 3ds) For less than a second, the text on bottom screen says something like memory card failed to load. I would like to point out that while leaving SRAM saves for when RA successfully shuts down makes sense on a desktop system that might close RA periodically, these handhelds that are built to go to sleep instead of shut down could possibly go dozens of in-game hours on some long RPG without switching games and have the console run out of power or crash wiping all progress unless the user was using save-states. If it is disabled, you will have one memory card for every content you open (I supose that you can see what you have in you save folder, if you have multiple Bettle PSX. This setting may have been disabled on purpose in the interest of preserving SD cards, in which case I wont rehash an argument that has been made to death in this thread: ( libretro/RetroArch#4901) If you open a game, then go to RetroArch Fast Menu (where you have Load State, Save State.) -> options -> Memory Card you will see the option to have a shared memory card. The third option is to have a 32 MB memory card. These capacity memory cards were usually found in aftermarket third-party memory cards. The second memory card option is for 16 MB. This is a standard PlayStation 2 memory card. The first option is a basic 8 MB memory card. Sorry to necro a closed issue, but I think the part of this user's issue with his memory card reverting is related to SRAM Autosave Interval being disabled by default. When you've done that, press once on 'Create'.
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